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I explain how path objects and the 'latheobject' method of the 'objectfactory' class can be used to quickly and easily create solid geometries.
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An animated clock demonstrating use of canvas state manipulation, canvas rotation, paths, gradient fills, shadows and text literals.
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Implements two animated, coloured lights within the scene. Also uses the 'objectfactory' class to generate a planet and two moons.
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A simple analogue percentage gauge control that could be used as a performance indicator, perhaps using traffic lights colour-coding.
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Explanation and interactive demonstration of a simple water simulation applet.
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An explanation and interactive demonstration of 2D bump mapping using Java applets.
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A two-player aerial combat game where each player controls a WWI-style biplane equipped with a primitive machine gun.
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